AI Insights · Timothy · July 2024
Top 5 Golf Games Performance on Unified Platform in Spain for Q2 2024
Discover the performance trends of the top 5 golf games in Spain for Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 golf games in Spain showcased varied performance metrics across downloads, revenue, and weekly active users. Here's an overview of how each game fared during this period based on Sensor Tower data.
Golf Battle, published by Miniclip.com, saw a dynamic quarter. Revenue peaked at around $4.3K in the final week of April and showed another notable high of approximately $3.9K in early June. Downloads fluctuated, with the highest spike reaching 4.8K in the last week of April. The game maintained strong weekly active users, starting at around 98K in early April and ending at approximately 93K in late June.
Golf Rival - Multiplayer Game by Zynga Inc. exhibited a steady performance. Revenue hit its peak at around $3.4K in the second week of April and remained relatively stable throughout the quarter. Downloads were more variable, with the highest count of 1.7K in early April. Weekly active users showed a gradual decline from about 13.7K at the start of April to 11.1K by the end of June.
Ultimate Golf!, also from Miniclip.com, experienced a notable increase in downloads mid-quarter, reaching a peak of 1.8K in mid-May. Revenue saw its highest point at around $2.5K at the end of April. Weekly active users showed a significant rise, starting at approximately 4.4K in early April and peaking at about 8.6K in early June before settling at around 6.5K by the end of the quarter.
WGT Golf by WGT showed consistent performance in revenue, peaking at around $753 in the final week of June. Downloads were relatively stable, with a peak of 488 in mid-May. Weekly active users fluctuated slightly, starting at about 2.3K in early April and ending at around 2K by late June.
Golf Clash: Play With Friends by Electronic Arts had the highest revenue among the top 5, peaking at approximately $12.6K in early June. Downloads were more modest, with a notable increase to 603 in mid-June. Weekly active users remained steady, starting at around 2.6K in early April and maintaining similar levels throughout the quarter.
For more in-depth insights and detailed analytics, visit Sensor Tower.